Ships

Ships
Ships are built in the shipyard and can be designed and edited in the Ship Design Centre (existing ships cannot be modified). They can be formed as part of a fleet and can then go on and be used for combat or scanning (Except "Drone" workships).

"Drone" Workship
A very cheap ship which is completely unarmed and cannot be modified. They are unable to attack/defend themselves and cannot be put into a fleet. However, they are the only ships which can collect debris and resource nodes; start (if you are a high enough rank)/assist in alliance construction; and allow you to donate resources to your alliance (if you are part of one). They have a speed identical to the default gunship but have twice the health, increased shields and a lower evasion (43 compared to 44). The "Drone" workship is also the only ship which has a build limit, meaning you can only have a certain number of "Drone" workships at a time.

"Tracer" Gunship
The weakest and cheapest ship to produce and is unlocked by default. Typically the first ship which new players build. The fastest ship and has the slowest jump speed. It has a very low firepower with only one tiny weapon slot. Has a 2 minute build time without any weapons and components.

All gunships have a weak hull type and use 1 leadership slot.

"Thunder" Gunship
"'Versatile, light and speedy scout ships.' - In-game description." Components can be found from defeating elite pirates and scanning planets. Once unlocked, there will be a new section under gunship designs called "Thunder" standard. These "Thunder" standard ships have a different look and different base stats (and cost).

Thunder Gunship components disintegrate into 100 matter each.

"Eagle" Frigate
The second weakest and second cheapest ship to produce. The frigate is the strongest ship which you can build which does not require crystals. It is slower than a gunship when traveling in normal space but has a higher jump speed.

All frigates have a simple hull type and use 2 leadership slots.

"Falcon" Frigate
"'Workhorse ship that can be relied upon as the backbone of a fleet.' - In-game description." Components can be found from defeating elite pirates and scanning planets. Once unlocked, there will be a new section under frigate designs called "Falcon" standard. These "Falcon" standard ships have a different look and different base stats (and cost).

Falcon Frigate components disintegrate into 200 matter each.

As the description suggests, you should make this ship the backbone of your fleet. Frigates are excellent tanks due to their speed of production and relatively low cost. This, combined with the bigger hull size than gunships, means that they take less damage and do more per leadership slot.

"Tiger" Destroyer
The weakest and cheapest ship to produce which requires crystals.

All destroyers have a light hull type and use 4 leadership slots.

"Lion" Destroyer
"'Mid-size ship with strong weapon capabilities.' - In-game description." Components can be found from defeating elite pirates and scanning planets. Once unlocked, there will be a new section under gunship designs called "Lion" standard. These "Lion" standard ships have a different look and different base stats (and cost).

Lion Destroyer fragments disintergrate into 400 matter each.

"Tormentor" Destroyer
"'Kraken relic exploiting revolutionary design concepts.' - In-game description." This ship is much stronger than a Human Destroyer (and more expensive in time and resources) and also looks much different when compared to human ships. Build rights can be found by defeating Arc Fleets (limited build rights) or by having control of the necessary system in the Fracture (only the ship(s) which are specified) or by having control of the Kraken Ark (all Kraken ships can be built if you are able to build its human counterpart).

Tormentors are also awarded to the player for completing "Repair Station" quests after your station has been attacked.

Destroyers, as a whole, should be largely ignored. They have no ship hull advantage over light cruisers, while also using crystals to build. Your crystals are better used on light cruisers instead. The exception is Kraken Tormentors, which are more powerful than standard light cruisers while nearly evenly matched with warrior light cruisers.

"Hyperion" Destroyer
"'Next gen Kraken technology that provides excellent speed and versatility.' - In-gate description." This ship is stronger than a Tormentor (and more expensive in time and resources) and will look different from the Tormentor. Build rights can be found by defeating Arc Fleets during an Intergalactic Kraken (limited build rights) or by having control of the necessary system in the Fracture (only the ship(s) which are specified, and only in IG Kraken) or by having control of the Kraken Ark (all IG Kraken ships can be built if you are able to build its human counterpart).

"Knight" Light Cruiser
An upgrade of the Destroyer, featuring increased firepower (4% increase for all weapon slots), increased resistance to damage and increased jump speed. However, it is slower in regular space and has lower evasion.

All light cruisers have a light hull type and use 7 leadership slots.

"Warrior" Light Cruiser
"'Built with precision systems allowing advanced configurations.' - In-game description." Components can be found from defeating elite pirates and scanning planets. Once unlocked, there will be a new section under Light Cruiser designs called "Warrior" standard. These "Warrior" standard ships have a different look and different base stats (and cost).

Warrior cruiser fragments disintegrate into 700 matter each.

"Rupturer" Light Cruiser
"'Elite Kraken firepower and ship design that transcends conventional logic.' - In-game description." This ship is much stronger (and more expensive in time and resources) than a human Light Cruiser and also looks much different when compared to human ships. Build rights can be found by defeating Arc Fleets (limited build rights) or by having control of the necessary system in the Fracture (only the ship(s) which are specified) or by having control of the Kraken Ark (all Kraken ships can be built if you are able to build its human counterpart).

"Poseidon" Light Cruiser
"'Created for the sole purpose of delivering mass destruction.' - In-game description." This ship is stronger than a Rupturer (and more expensive in time and resources) and will look different from the Rupturer. Build rights can be found by defeating Arc Fleets during an Intergalactic Kraken (limited build rights) or by having control of the necessary system in the Fracture (only the ship(s) which are specified, and only in IG Kraken) or by having control of the Kraken Ark (all IG Kraken ships can be built if you are able to build its human counterpart).

"Enterprise" Battle Cruiser
An upgrade of the Light Cruiser. Each battle cruiser uses 14 leadership slots. Battle cruisers have a standard hull type with the exception of Ruiners, which are classed as a heavy hull type.

Battle cruisers use alloy, which lower ship classes do not.

"Raynor" Battle Cruiser
"'Huge potential for firepower when set up correctly' - In-game description." Components can be found from defeating elite pirates and scanning planets. Once unlocked, there will be a new section under Battle Cruiser designs called "Raynor" standard. These "Raynor" standard ships have a different look and different base stats (and cost). The Raynor Battle Cruiser also has one less weapon slot compared to the regular battle cruiser, but makes up for it by having a larger weapon slot. Raynors also have significantly higher base hp pool.

Raynor fragments disintegrate into 1100 matter each.

"Ruiner" Battle Cruiser
"'The Kraken flagship. Their civilization’s crowning technological achievement.' - In-game description." This ship is much stronger (and more expensive in time and resources) than a human Battle Cruiser and also looks much different when compared to human ships. Build rights can be found by defeating Arc Fleets (limited build rights) or by having control of the necessary system in the Fracture (only the ship(s) which are specified) or by having control of the Kraken Ark (all Kraken ships can be built if you are able to build its human counterpart).

"Anemoi" Battle Cruiser
"'Capable of dominating entire galaxies.' - In-game description." This ship is stronger than a Ruiner (and more expensive in time and resources) and looks different from the Ruiner. Build rights can be found by defeating Arc Fleets during an Intergalactic Kraken (limited build rights) or by having control of the necessary system in the Fracture (only the ship(s) which are specified, and only in IG Kraken) or by having control of the Kraken Ark (all IG Kraken ships can be built if you are able to build its human counterpart).

"Crown" Dreadnought
The largest and most expensive ship type available (as of 31/08/2018).

"Royal Oak" Dreadnought
"”One of the most advanced human ships to ever be created.' - In-game description." Components can be found from defeating elite pirates and scanning planets. Once unlocked, there will be a new section under dreadnought designs called "Royal Oak" standard. These "Royal Oak" standard ships have a different look and different base stats (and cost).

"Warden" Dreadnought
"'Previously undiscovered pinnacle of design and power. A ship of epic scale.' - In-game description." Much stronger than the Royal Oak (and much, much more expensive in time and resources) and does not have a regular Kraken Fracture counterpart. Build rights can be found by defeating Arc Fleets during an Intergalactic Kraken (limited build rights) or by having control of the necessary system in the Fracture (only the ship(s) which are specified, and only in IG Kraken) or by having control of the Kraken Ark (all IG Kraken ships can be built if you are able to build its human counterpart).

All stats in the above table are when the ship does not have any components and weapons equipped (so it is just a ship with nothing on it) except for when it has a * next to it. Please note that empty ships cannot be built.